In the video below, I talk a little about shaders and some more game mechanics I hope to implement.
Dec 2, 2016 inIn the video below, I show off the first (very basic) levels and my future plans for some of the graphics. Update 2016/11/26: Hexi is now named Another Life.
Nov 22, 2016 inFirst developer blog for a yet-to-be-titled game (temporarily “Hexi”) set deep underwater. It’s an in-development isometric puzzle game being developed in Unity. I’m also writing a narration/backstory for it. Update 2016/11/26: Hexi is now named Another Life.
Nov 17, 2016 in